Season 3 is here and it’s gonna show us that sometimes crime does pay!
Let’s take a glimpse at some of what’s to come in this Season, including our new playable character, new gear, missions, brand new Elseworld, and much more… For a deeper look at what’s new this season, head on over to our Deep Dive into Season 3.
LAWLESS
Meet the newest playable character coming to Suicide Squad: Kill the Justice League: Zoe Lawton A.K.A. Lawless.
Gotham’s newest and most ethical thief, Lawless, is determined to use the skills of a master criminal that her father taught her to redistribute the wealth in her hometown. She’s sending a message to the people of Gotham that they don’t have to live in fear of the city’s out-of-touch elites any longer, and her method for spreading this message is to livestream her heists for her adoring fans to see.
A FAMILIAR BASTION
Season 3 will see you returning to Gotham, but not quite as you know it. In this Elseworld, Earth held its last stand against Brainiac in Gotham City, rather than Metropolis. And after it fell, Brainiac decided he had little use for the failing city, leaving it to fall into the void. Rivers of lava now flow through the streets of Gotham, whole city districts are tumbling into an endless void and various iconic locations from Gotham pop up all throughout this Elseworld.
NEW GEAR TO MASTER
We begin Season 3 with Episode 5: Thieves, and with it the graceful yet devastating Catwoman Infamy set which introduces the new Status Effect ‘Deep Wounds,’ which causes enemies to take damage over time and bleed if you follow up with a melee attack.
On top of the Catwoman Infamy sets, we’re introducing a Rogues Gallery of new Notorious gear items.
You can read all about these and more in our Deep Dive into Season 3 but if you want to see a full list of what’s been fixed in Episode 5, check it out below.
BUG FIXES:
- A special note on missing Codex entries:
- In our last update we communicated that this bug was resolved, however this only applied to Codex entries unlocked after the update on 08/27 and the fix was not retroactive. After further investigation, and due to the nature of this bug, we have been unable to restore all Codex entries back to their original states. Rather than leave these entries missing for those affected, we have instead put a fix in place that will grant all Codex entries that are attainable up to and included in Episode 3 for anyone that has completed the main story (Defeating Brainiac in the Chapter 6 “Kill Brainiac” mission).
- Fixed a bug that sometimes prevented enemies and terminals from spawning in the “Docking Maneuvers” mission.
- Fixed a bug that sometimes prevented Brainiac from appearing after killing all of his forces during the first phase of the “Kill Brainiac 5/13” boss fight while in a multiplayer session.
- Fixed a bug in the Stash that prevented the categories from being displayed if only a single item of that category was placed in the Stash.
- Fixed a bug that sometimes caused Penguin’s crafting recipes to be missing when playing in a multiplayer session.
- Fixed a bug in “Killing Time” that caused players to get stuck on the exit screen if entering the exit portal with enough momentum that you would otherwise fall into water.
- Fixed a bug that would sometimes cause players to get stuck on an endless loading screen after being disconnected from a server.
- Fixed a bug that sometimes caused characters purchased from the store to not have their default gear, resulting in them being invisible and unplayable.
- Fixed a bug that occasionally caused other Squad members to be visible in the end of mission Anti-Hero shot.
- Fixed the debuff from The Joker’s “Ring-A-Ding” being removed from Destroyers after losing a health bar and using their AoE attack.
- Fixed the “Disturbing Sights” melee weapon not instantly killing Bombers and Destroyers.
- Fixed the “Contagion” shotgun having the same stats for both the standard and Master versions. (Master variant has been buffed)
- Fixed the “Hummock” heavy weapon having the same stats for both the standard and Master versions. (Master variant has been buffed)
- Fixed a bug that would sometimes prevent players from navigating through the Battle Pass rewards.
- Fixed a bug that sometimes caused the Sentry and Sniper constructs to not spawn during the final phase of the Episode 4 Brainiac fight.
- Fixed a bug in the Episode 4 Brainiac fight that would sometimes allow him to be pushed outside of the arena boundary, causing him to no longer take any damage.
- Fixed a bug that would sometimes cause AI Mrs. Freeze to get stuck in a vertical traversal loop and fly off into the sky.
- Fixed a bug that sometimes resulted in displaying and dealing no damage to enemy tank weak points.
- Fixed a bug in the “Planned Obsolescence” mission that caused choppers to occasionally fly through terrain.
- Fixed a bug that prevented The Joker’s Tutorial & Hints entries from being added to the Codex after purchasing him from the Store.
- Fixed a bug that allowed multiple characters to equip the same piece of gear after Eliting it with Toyman.
- Fixed the “Docking Maneuvers” mission not having any mission borders, which allowed players to leave the mission area.
- Fixed a bug in the Episode 4 Mayhem mission that caused Mrs. Freeze’s hand to be missing when implanting the Data Spike in Brainiac’s giant forehead.
- Fixed one of the Skull Ship Tentacles that was clipping into the ground during the Episode 4 “Killing Time” mission.
- Fixed a bug that sometimes caused a Bomber to remain alive in the mission area after defeating the Episode 4 Brainiac.
- Fixed a bug that sometimes caused the “Highest Season Rank” to not update correctly in the Episode Stats menu.
- Fixed a bug that occasionally caused AI Squadmate Deadshot to traverse in circles when navigating past the Bird Cinema building.
- Fixed the “Marco Polo” Riddler Challenge being missing from Metropolis while playing in Episode 4.
- Fixed a Riddler Trophy being missing outside of the stadium while playing in Episode 4.
- Fixed a bug that caused coordinated multiple uses of the Squad Ultimate while playing as The Joker in a multiplayer session, to spawn multiple grenades at a time.
- Fixed a bug that allowed Mrs. Freeze to continue using her Traversal if she was aiming down sights while being hit by a Sniper or EMP.
- Fixed a bug that could occasionally result in a “Purchase failed” notification when purchasing Luthor Coin.
- Fixed a bug at the end of the Episode 3 Brainiac fight that could sometimes result in Squad members being visible in the cinematic when they shouldn’t be.
- Fixed a bug in which AI Squad members may disappear during the intro to the “Q’s And A-holes” mission.
- Fixed a bug at the end of the Episode 4 “Out of Orbit” mission that sometimes caused the Watchtower to disappear and then reappear.
- Fixed a big that allowed Corrupted gear to be rewarded for completing Mayhem missions on no Mastery difficulties.
- Fixed a bug that resulted in notifications being shown for Mrs. Freeze Codex entries after purchasing Luthor Coin, despite not having unlocked Mrs. Freeze.
- Fixed a bug that caused Mrs. Freeze hands to be misplaced on heavy weapons after unreadying in the lobby.
- Fixed a bug that was occasionally causing the icons used to show which AI Squad members are targeting an enemy, to appear blown out.
- [PC Steam] – Fixed a bug that could sometimes result in an indefinite loading screen following the epilepsy warning after launching the game.
- Various performance fixes and improvements.
- Various AI fixes and improvements.
- Various localization fixes.
- Various audio fixes.
- Various crash fixes.
- Various UI fixes.
KNOWN ISSUES:
- The Fiddlers Fiddle Lucky Charm is currently missing from the Episode 5 loot drop tables. It can however, still be acquired by reaching Thieves Rank 103 and claiming it from the Episode Rank Rewards.
- The unlock requirements for the “New 52” outfits in the “Looks” menu are incorrectly shown as “Unlocked in Battle Pass”. Instead, these outfits can simply be purchased from the Store. No Battle Pass purchase is necessary.
UPDATE – OCTOBER 8
- Fixed a bug that caused the Mastery Level offset to be lower than intended, resulting in Mastery Level progress being slower than usual. (Was +2, fixed to be +5)